Every module, by category.

This list is generated from the client and proxy source on every build, so it always matches what ships. Client modules live in the ClickGUI; proxy modules toggle in chat or the in-game menu.

Combat 25

  • AboveAura

    Stands above the target for the hit, then drops back to where you were

  • Aimbot

    Locks your aim onto the nearest target inside a cone

  • AntiAim

    Sends a spoofed rotation while your own view stays put

  • AntiHit

    Orbits the position you report around the nearest attacker so their swings miss

  • AuraHelper

    Closes the distance to whoever the aura is hitting

  • AutoClicker

    Clicks for you at a random rate

  • Backtrack

    Holds incoming player movement back so you hit where they were

  • BowAimbot

    Solves the arrow arc onto the nearest target while you draw

  • Criticals

    Turns hits into critical hits

  • DamageText

    Calls out every hit that lands on a nearby player

  • DashAura

    Closes the gap to the target in a few long forged strides, hits, and snaps back

  • HitDelayBypass

    Clears the hurt timer on nearby targets so fast hits stop dropping as invulnerability misses

  • Hitbox

    Grows the hit box of other players

  • HookKillaura

    KillAura with a hook speed burst and silent reach

  • InfAura

    Walks to a distant target, hits it, and walks back inside one tick

  • InsideAura

    Steps into the target's hitbox for the hit and steps straight back out

  • KillAura

    Attacks players around you

  • LbReach

    Walks a spoofed position onto distant targets, hits them, and walks it home

  • NoRotate

    Puts your view back where you left it after the server tries to turn you

  • PacketTiming

    Reads the server's latency heartbeat and marks the window where a hit lands cleanest

  • PositionDesync

    Hits from a forged position next to the target while the auth packet keeps reporting somewhere else

  • Reach

    Extends how far you can hit

  • TPAura

    Teleports onto the target with forged steps, hits it, and returns the same tick

  • TickBase

    Banks ticks while idle and spends them the moment a target is in range

  • TriggerBot

    Attacks whatever your crosshair is already on

Movement 28

  • AirJump

    Lets you jump again while you are already off the ground

  • AntiSwim

    Keeps you out of the swim pose in water that is only one block deep

  • AntiVoid

    Walks you back to solid ground before the void takes you

  • ArrowDodge

    Steps out of the way of arrows heading for you

  • AutoJump

    Holds the jump input for you

  • AutoMove

    Walks for you without holding a movement key

  • AutoSneak

    Keeps you sneaking without holding the key

  • AutoSprint

    Sprints without holding the key

  • BlinkClone

    Holds your movement back then replays it in one burst, so you appear to blink

  • CircleStrafe

    Walks a circle around whoever is closest to you

  • EnemyTP

    Walks you to the nearest player with forged steps, then lands you there

  • FakeLag

    Holds your movement packets for a few ticks so others see you where you were

  • FastStop

    Kills your momentum the moment you let go of the movement keys

  • Fly

    Lets you fly like in creative

  • Freecam

    Detaches the render camera from your body and leaves the body standing still

  • Freelook

    Look around freely while your body keeps facing the way it was

  • HighJump

    Pushes you higher than a normal jump would

  • Jetpack

    Throws you along your view while the thrust key is down

  • Jitter

    Holds your movement packets by a wandering amount so your ping never reads the same twice

  • LongJump

    Throws you forward when you jump so the jump carries further

  • NoClip

    Moves you straight through blocks by writing position instead of velocity

  • Phase

    Squashes your collision box so you slip through walls and low gaps

  • ReverseStep

    Drops you straight onto the ledge below instead of floating down

  • Speed

    Moves you faster than vanilla allows

  • Step

    Walks up blocks instead of jumping

  • SurfaceTP

    Walks you up to open sky with forged steps, then lands you there

  • TargetStrafe

    Circles the nearest target instead of walking straight at it

  • Velocity

    Reduces knockback

Render 27

  • BlockHighLight

    Outlines the block you are looking at

  • BreakIndicators

    Shows how far along the block you are mining is

  • CameraTweaks

    Moves the render camera away from the head

  • ChunkBorders

    Draws the chunk grid around you

  • Crosshair

    Replaces the crosshair with your own

  • CustomFov

    Sets the render field of view past the slider limits

  • DeathPos

    Remembers where you died and marks the spot

  • ESP

    Highlights players through walls

  • FullBright

    Lights up the whole world

  • HitSphere

    Wraps an animated shape around your combat target

  • HitVisuals

    Flashes a box over anything that just took damage

  • NameTags

    Draws a panel above players with their gear

  • NewChunks

    Marks chunks that look freshly generated

  • NoHurtCam

    Kills the camera tilt and flinch you get when something hits you

  • NoSwing

    Hides the arm swing animation

  • OreESP

    Highlights ore veins through the ground

  • PortalEsp

    Finds nether and end portals through walls

  • ProjectileTrails

    Draws a trail behind arrows and thrown items

  • Radar

    Minimap style blips for nearby entities

  • StorageESP

    Highlights chests and other containers through walls

  • TargetHUD

    Shows who you are fighting

  • Tracers

    Draws lines from you to nearby players

  • Trajectories

    Predicts where a thrown projectile lands

  • Watermark

    Standalone client tag with frame rate and position

  • Waypoints

    Saves places you care about and points at them from anywhere

  • X-Ray

    Marks valuable blocks through terrain

  • Zoom

    Hold a key to zoom in

Player 5

  • AntiHunger

    Slows hunger drain by hiding sprint and jump

  • AutoRespawn

    Respawns you right after dying

  • NoFall

    Stops fall damage

  • NoSlow

    Keeps full speed while eating or blocking

  • PopCounter

    Counts totem pops around you

World 12

  • AirPlace

    Places blocks in mid air where you look

  • AutoMine

    Walks to distant ore inside one tick, mines it, and walks back

  • BlockTracer

    Runs a line from your crosshair to every interesting block nearby

  • ChestTP

    Hops you onto nearby containers with forged steps, one at a time

  • Jesus

    Walk on water and lava

  • MobTP

    Walks you to the nearest mob of a chosen family with forged steps

  • Nuker

    Breaks every block around you

  • PanicTP

    Bolts you to the nearest place you can stand on when a fight turns

  • PortalFinder

    Sweeps the loaded world for portals and marks every one it can see

  • Scaffold

    Places the held block under your feet

  • Spider

    Climb walls by walking into them

  • StashFinder

    Sweeps the loaded world for clusters of containers and calls them out

Misc 21

  • AntiAFK

    Keeps you from being kicked for idling

  • AntiBot

    Filters fake players out of every target list

  • AntiDesync

    Drops only the position corrections large enough to throw you off

  • AntiLagBack

    Drops the setbacks a server sends so it cannot pull you back

  • AutoReconnect

    Watches for a drop and paces the rejoin instead of hammering the server

  • CoordLeaker

    Prints where the players around you are standing, on your screen only

  • DeviceSpoofer

    Reports a different device and model to the server when you log in

  • Disabler

    Reports physics plausible movement to defeat server movement checks

  • DisablerTesting

    Runs one reversed anticheat bypass at a time so you can find which one a server accepts

  • FriendJoin

    Calls out only the people on your own list arriving and leaving

  • KillCounter

    Counts the players that die while you are fighting them

  • LegitTimer

    Drifts the tick rate up and down instead of pinning it

  • NameProtect

    Hides your own name on screen

  • PacketCounter

    Shows packets per second

  • PacketLogger

    Writes packet ids to the log file

  • PlayerCounter

    Counts the players loaded around you

  • PlayerJoin

    Calls out players arriving in and leaving the world around you

  • Spammer

    Repeats a line in chat on a timer

  • Suicide

    Drops you through the floor into the void so the world kills you

  • Timer

    Runs the game simulation faster or slower than twenty ticks per second

  • Twerk

    Drops you in and out of a crouch on a timer

Client 5

  • ArrayList

    Lists the modules you have on

  • ClickGUI

    The menu you are looking at

  • HUD

    Watermark and the info pills

  • Keystrokes

    Shows the movement keys you press

  • Notifications

    Toasts for toggles and events